home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Light ROM 4
/
Light ROM 4 - Disc 1.iso
/
text
/
maillist
/
1994
/
oct94.doc
/
000169_owner-lightwave-l _Tue Oct 11 17:59:22 1994.msg
< prev
next >
Wrap
Internet Message Format
|
1995-03-23
|
1KB
Return-Path: <owner-lightwave-l>
Received: by netcom2.netcom.com (8.6.9/Netcom)
id PAA05911; Tue, 11 Oct 1994 15:54:51 -0700
Received: by netcom2.netcom.com (8.6.9/Netcom)
id PAA01141; Tue, 11 Oct 1994 15:29:13 -0700
From: videoman
Message-Id: <199410112229.PAA01141@netcom2.netcom.com>
Subject: eyestalks and bones
To: lightwave-l@netcom.com
Date: Tue, 11 Oct 1994 15:28:52 -0700 (PDT)
In-Reply-To: <199410111900.MAA02443@netcom16.netcom.com> from "Stuart Ferguson" at Oct 11, 94 12:00:26 pm
X-Mailer: ELM [version 2.4 PL23]
MIME-Version: 1.0
Content-Type: text/plain; charset=US-ASCII
Content-Transfer-Encoding: 7bit
Content-Length: 578
Sender: owner-lightwave-l@netcom.com
Precedence: bulk
Reply-To: lightwave-l@netcom.com
I read the post about the bones and eyestalks giveing problems, so I
tested it out. It seems to work fine, one thing that really helps is
haveing the eye bone a child of the stalk bone. I did a quick HAM
animation and a image map just to see the movement, the eye could be
built, but I just wanted to test moveing it on the eyestalk.
I tossed the Anim into my FTP dir: ftp.netcom.com/pub/videoman
file name should be eyestalk.lha
I'll leave it there for a few days if anyone is intrested.
(low res HAM anim 30 frames, about 10min to render 15min to build keyframes)